Abstract
The idea is to develop a privacy enhanced peer-to-peer gaming system which allows players to play and transact funds without need of any centralization institution. The platform is resilient against collusion between any of the participating entities, player disconnection and privacy tracking. Each entity in the system associates with a key pair, where a public key represents the identity of an entity, and the use of digital signatures in every move by an entity represents the sense of ownership.
PANGEA is based on $M\:of\:N$ trust, which means that at any point in time during the game, a move can't be made unless $M\:of\:N$ players agreed where $M$ represents majority and is of $(N/2)+1$ and funds distribution is handled using $M\:of\:N$ multi-signature transaction.Its likely that players may disconnect while in game, there can be many reasons for this, so the deck reconstruction will happen every time when there isn't $M$ players and the value of $M$ is adjusted to $(N-\delta)/2+1$ and then newly constructed deck will be redistributed, where $\delta$ be the number of players get disconnected. The state of the game will be maintained whenever redistribution happens, and in every instance the game resumed from the point where it is halted. CHIPS, a bitcoin fork, is a token on this platform, and is transacted using the JUMBLR process in Komodo, which brings anonymity to CHIPS. The consensus of the game is made by recording every move on the blockchain.